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Category Archives: 3D

Blender Study – Product Modeling #3

继续学习Blender中的布线和建模,尝试临摹了一台HAIR DYE FOR DUMMIES染发剂配色机,将其改为一个咖啡机。这个模型的难度是在于斜面的开孔、开槽和多层结构嵌套。该模型是由一个plane开始挤压、布线,白色外壳完成后分离部分表面形成黑色内胆部分。最后增加玻璃罩和内部液体原料罐。 模型原出处:https://www.yankodesign.com/2015/12/15/hair-dye-for-dummies/…

Blender Study – Product Modeling #2

继续学习Blender中的布线和建模,尝试临摹了一台Electric Screwdriver电动螺丝刀。 参考图原出处:https://www.behance.net/gallery/103380153/Design-Studies-02-Electric-Screwdriver…

Blender Study – Product Modeling #1

学习Blender中的布线和建模,尝试临摹了一台Maschinenbau Kern公司智能和模块化的3D打印机。 原出处:https://pearlcreative.com/de/work/kern-cell-industry-4-0-study…

Cinema 4D Study – Creating Abstract Topographic Renders with Octane Scatter

Cinema 4D Study – Creating Abstract Topographic Renders with Octane Scatter Recently I started to re-learn Cinema 4D. I saw an awesome tutorial by eyedesyn on youtube some time ago. I did exercises with this tutorial and I feel pretty so cool. I use Cinema 4D R19 with Octane, GTX 1080 Ti, it’s pretty quick to render the Scenes. you guys can follow this toturial to build amazing scenes of your own.…

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